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Brothers: A Tale of Two Sons - Play with a PS4 Gamepad
(on your PC)

instantly add PlayStation 4 controller support to any PC game - PS4 Dual Shock wired or wireless

PS4 controllers work on most PC games, but Brothers: A Tale of Two Sons may not support it properly.
Pinnacle Game Profiler can solve all your controller problems. Guaranteed.

Just click the button below to download the Pinnacle Game Profiler software, which includes
a pre-made profile to add PS4 gamepad support to Brothers: A Tale of Two Sons. Simple.

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Brothers: A Tale of Two Sons Controller Support for PS4 Gamepads
  • Use your PS4 controller on a PC
  • Software supports any gamepad
  • Easy to setup in a few minutes
  • Advanced customization options
Try the PGP gamepad software with our Brothers: A Tale of Two Sons custom PS4 profile
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Brothers: A Tale of Two Sons profile
Author: 
Errol
Total Downloads: 
1,731
author's profile notes
This profile is compatible with any standard PC Gamepad, Xbox 360 Controller, Playstation (PS4, PS3, PSX), or any similar devices
Genre: Adventure
Publisher: 505 Games
Developer: Starbreeze Studios
Release Date: September 03, 2013
Game Review

Profile for Brothers: A Tale of Two Sons

NOTE: For those of you who are having problems with the left analog stick for Big Brother's movement, there's a fix for it posted at the Steam Community by a guy name Velve. Full credit goes to him for finding this fix.

Here's the fix: Go to your game folder then ../Engine/Config and open BaseInput.ini in notepad.
Now look for this line:
Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
And insert a "-" (minus sign) in front of the Speed value so that the line becomes:
Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=-1.0 DeadZone=0.3")

Save the file and start your game: you're done!


NOTE: For those who are having similar problems with the right analog stick (full credit goes to Heat for this fix) for Small Brother's movement, here's the fix for it;
Just switch places of X and Y.

Bindings=(Name="XboxTypeS_RightY",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
Bindings=(Name="XboxTypeS_RightX",Command="Axis aLookup Speed=0.8 DeadZone=0.2")
Original:
Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2")