How to: Use controller support to play Indigo Prophecy/Fahrenheit PC game - (Xbox 360, PS3 SIXAXIS, PS2, PSX / PlayStation, MadCatz, Logitech, Saitek, Any PC Gamepad or Joystick!)

Fix controller support for "Indigo Prophecy/Fahrenheit"

(Xbox, PlayStation, MadCatz, Logitech, Saitek, etc)


If you need help setting up your controller, please let us know!
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Indigo Prophecy/Fahrenheit
Genre: Third-Person Adventure
Publisher: Atari
Developer: Quantic Dream
Release Date: September 20, 2005
Game Review

  1. Install the Pinnacle Game Profiler software...
    skip this step if you have already downloaded PGP to your computer
  2. Choose an available profile from the menu below...
    more details about the selected profile will appear at the bottom of the page
    Pinnacle [Rob]'s Profile
    download now!
    Cer's Profile
    download now!
  3. Then import the profile into PGP and play!
    click 'open' from the download popup, or double-click the saved .pin file
    (NOTE: you can also use the 'import' button in the PGP software instead)

Here is an xbox 360 profile for Indigo Prophecy/Fahrenheit (same game, different names)...

NOTE: You have to squeeze the right trigger when you make the joystick movements with the right analog stick.
[CENTER]Pinnacle XBOX360 Controller Configuration for Farenheit (Indigo Prophecy)
Version 1.0 by Cer
Tested with Game Profiler version 5.4.0 [/CENTER]

Note
This profile looks simple, but I put quite some effort in it to have a
smooth experience. I tried many different ways and came up with this
configuration. I feel it comes most close to the built-in gampad control
(if that would work with the right stick).




Prerequisitions
[LIST]
[*]In Options set Control to Mouse/Keyboard
[*]Choose the default settings!
[/LIST]
This is how the XBOX360 Controler works in the game:




Normal Mode
[LIST]
[*]Move your Character with the left joystick.
[LIST]
[*]no other buttons are needed, both mouse buttons are pressed automatically when moving the stick.
[*]Move the stick far up to run.
[*]Move the stick a bit down to center camera behind the character.
[*]Move the stick way down to turn arround and auto-center the camera.
[/LIST]

[*]Alternative you can also move with the D-Pad and run with the A-Button
[*]Look arround with the right joystick.
[LIST]
[*]no other buttons are needed, left mouse button is pressed automatically when moving the stick.
[/LIST]

[*]Interact (like opening Doors) with the right joystick.
[LIST]
[*]no other buttons are needed, left mouse button is pressed automatically when moving the stick.
[/LIST]

[*]Use the right trigger for physical workouts.
[LIST]
[*]Move between middle and full trigger to get the workout slider to the right. (it simulates left/right arrow keys)
[/LIST]

[*]Other Keymapping is:
[LIST]
[*]Run (when using D-Pad) with the A-Button; Simulates right-shift key.
[*]Open PDA with B-Button; Simulates right-control key.
[*]Enter Key is mapped to X-Button.
[*]Display mental status with Y-Button; Simulates NUM3 Key.
[*]Look in 1st person perspective using either left-shoulder or left or right joystick button; Simulates space bar.
[*]Pause game with the Back-Button; Simulates Esc-key
[*]Alternate way to center the camera behind you is the Start-Key; Simulates Num1.
[/LIST]
[/LIST]
Action Mode (left trigger)



For action sequences (those with the two colored circels) hold the left trigger and then use both joysticks while still pressing the left trigger.
[LIST]
[*]Instead of the left joystick you can also use the D-Pad
[*]In this mode (left trigger pressed) you can also use the right trigger for workout sessions.
[/LIST]
Navigation Mode (right Shoulder)
Press and hold the right shoulder button to switch to Navigation mode.



This mode is needed to navigate the game menu or the ingame computer.
[LIST]
[*]Use the right joystick to move the mouse.
[*]Use the D-Pad to click left, right or both buttons.
[*]Use left joystick to navigate with the arrow keys.
[*]Use X-Button for Enter key and Back-button for Backspace key
[/LIST]

Change Log
1.01 Removed all "==" from profile notes as a workarround for Import Bug of PGP 5.4.0
1.0 Initial Version
 
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