Grand Theft Auto 3 - Play with a Gamepad or Joystick
controller support for any PC Gamepad, Xbox 360 Controller, PS3 or PS4 Controller, PlayStation Controller, etc
You are probably having trouble playing Grand Theft Auto 3 with your gamepad or joystick.
Pinnacle Game Profiler can solve all your controller problems. Guaranteed.
Just click the button below to download the Pinnacle Game Profiler software,
a pre-made profile for Grand Theft Auto 3 controller support. Simple.
If you have any questions or need any help, please email us: email@example.com
- Supports any game controller
- Easy to setup in a few minutes
- Advanced customization options
- Help from dedicated support team
software in the world." - DownloadSquad (HuffPost Tech)
Grand Theft Auto 3 profile
This Profile has been made using a Combination of The DirectX Override Functions and Keyboard and Mouse bindings as well as the games native built in support for the Xbox 360 Controller. It will work with any Class Alpha Gamepad, but it has been built and optimized for the Xbox 360 Controller and Similar Devices.
The Same Profile Works for Both Games and you Will Need The Game Hooks Installed for it To Work. The Profile Has been made for the Classic Control Scheme So you will need to change it in options. You will also need to remap the Ingame Controls Slighty to match the Control Map. I have attached the Control Map and Control Scheme to This Post and They are also included in the zip.
So Enjoy This Xbox 360 Style Profile for the Classic GTA Games.
But you will need to reconfigure the control in the GTA3 setting. I have screenshot so you can copy it in your setting.
360 pad labelled:
It might be problem with weapon or bomb in the vehicles or boat when forwarding. That's because I can't get the different input "Fire" on both on foot and in car due the game limitation :(.
Profile for PGP is in the attached file.
Let me know if any problem with this control. I only play this 3 hours, I'm kind happy with it.
The first step was setting the control style to classic. Then, using my PS2 GTA's manual as my guide of the control layout, I was able to reassign just about every working button on the 360 controller to work like it would on the PS2 (See attached picture for view of my in-game custom layout -- the main changes you should copy are the joy #'s, Q, E, and the Arrow Keys).
To get the remaining triggers and analog working as well, I simply assigned the left trigger to Q, the right trigger to E, and the right analog to the arrow keys within PGP. Also, I realized at the end I didn't have a pause button to configure in-game so I set the Start button to function as the Esc key.
Anyway, that's pretty much it. If you have any advice or suggestions on how to improve on this, please feel free to let me know. I hope this helps anyone else with an old copy of GTA3 or others like myself who just bought their copy on Steam.
PS: I haven't tested this with Vice City, but if the general schemes are the same in both games... this might work the same way with Vice City too.
04/30/10 - Update #1: After a couple of hours of gameplay, I discovered that I forgot to set up "Next/Previous Target" functionality on the controller. After some quick exploration, I figured out how to set up the shift functions. The Right Bumper now just needs to be held down (no command attached because in-game it has already been configured for the standard target button) to change the function the right analog stick to work the next/previous target controls when tilted left and right respectively.
05/02/10 - Update #2: I've updated the pin again. I've tweaked the sensitivity a bit for the left analog to handle a little tighter like a PS2 controller (if you want to compare the difference in sensitivity with the new pin, just try walking or steering with the Left Analog and compare it using the D-pad). Another change I made within my game (but haven't shown in the control layout picture) is switching the 'behind view' while on foot to Left Analog's button (L3 on a PS2, should show as Joy #9 when pressed using a 360 controller). I figured keeping it on the Right Analog button (Joy #10) seemed pointless considering how infrequently it's used.
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