Fix controller support for "Project 64: Nintendo 64 emulator"
(Xbox 360, PS3, PSX, Razor, Cyborg Rumble, etc)
Total Downloads:
822
Project 64: Nintendo 64 emulator
NOTE: This profile is designed for use with Pinnacle Game Profiler.
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author's profile notes
Here is my Profile that i use for the XBox 360 Gamepad.
You will have to change the profile to find your Project 64 location though.
It has the C buttons setup on the second stick and on the extra buttons as well...
You just have to setup the left stick in Project 64 directly in order to still get analogue control....
You will have to change the profile to find your Project 64 location though.
It has the C buttons setup on the second stick and on the extra buttons as well...
You just have to setup the left stick in Project 64 directly in order to still get analogue control....
This was requested.
I use this .pin and emulator with a frontend (Gameex); recommended.
Edits:

I use this .pin and emulator with a frontend (Gameex); recommended.
Edits:
02-01-11
- Somehow missed the triggers..
Please redownload .pin

Here's my profile for the project 64 emulator. This uses default controls. Includes emulator shortcuts in the command set & has a default config. Other than that, nothing special. You'll probably want to use the built in support for analog control. Also, I realise that project 64 has great built in support with one exception, it doesn't separate the Z axis for the triggers (when using MS drivers). Which would give you problems in games when you need to use the left & right triggers simultaneously.
EDIT: Cool... Here's a nifty little trick some people may not know. I remember playing GOLDENEYE 007 on the 64. It had a setup option that would allow a player to use 2 64 controllers (one in each hand) to play with analog control for movement/look. That was kinda weird & I'm not sure if other games had this.. but project 64 will allow you setup a single controller as player 1 & player 2 simultaneously. So you could play certain games ( I'm not mentioning any roms here :lol: ) with your 360 controller & have analog control on both sticks. Now that is pretty damn cool! 8)
EDIT: Cool... Here's a nifty little trick some people may not know. I remember playing GOLDENEYE 007 on the 64. It had a setup option that would allow a player to use 2 64 controllers (one in each hand) to play with analog control for movement/look. That was kinda weird & I'm not sure if other games had this.. but project 64 will allow you setup a single controller as player 1 & player 2 simultaneously. So you could play certain games ( I'm not mentioning any roms here :lol: ) with your 360 controller & have analog control on both sticks. Now that is pretty damn cool! 8)
alternate profiles for this game
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Total Downloads: 369
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Total Downloads: 966
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