HELP - Window Layout - Edit Events Steps window
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New Step (Event Steps)
Use this dropdown box to select the keyboard key (or mouse button) to send for the new event step. There are also several other event steps that can be used besides the basic keyboard and mouse steps.
NOTE: When 'Capture Keyboard' is checked, you can simply press any key on your keyboard to quickly select that key from the dropdown box. This allows you to add new steps very quickly!

Event Step Options (Key Press/Key Down/Key Up)
Use these option controls to select the type of event step you would like to add. Although most event steps will display these standard three options, some event steps will display alternative options instead (ie, Force Start/Force Stop for 'force feedback' event steps).

Add To.. (Pressed Event/Released Event)
Use the 'Pressed Event' or 'Released Event' button to add the selected event step to the list of steps.

Repeat (Key Press)
If 'Repeat' is checked, then the new 'Key Press' step will automatically repeat while the assigned controller button is being held down. Use the slider to adjust the speed that the 'Key Press' step is repeated. This option is only available when the 'Key Press' option is selected.
NOTE: Repeat Key Press steps cannot be added to the released event.

Automatically Add Corresponding Key Up Step
If this box is checked, then adding a 'Key Down' step will automatically add a 'Key Up' step for the same key. For instance, adding a "Key M Down" to the pressed event would also add a "Key M Up" step to the released event. This option is only available when the 'Key Down' option is selected.

Pressed Event Steps/Released Event Steps
The steps for each event are displayed in these 2 event lists. You can use the 'Move Up' and 'Move Down' buttons to adjust the order that the steps will be fired. Use the 'Add Pause' button to add a short delay between steps. The 'Remove Step' and 'Clear Events' buttons can be used to remove steps from the lists. To add steps to the list, use the 'Pressed Event' or 'Released Event' buttons (as described above). NOTE: The small grey icon in the upper-left corner of the frame can be clicked to toggle the event step display between vertical and horizontal styles.

Capture Keyboard
When 'Capture Keyboard' is checked, you can simply press any key on your keyboard to quickly select that key from the dropdown box. This allows you to add new steps very quickly!

Notes and Tips

  • You can easily combine more than one "in-game action" by sending multiple keyboard messages with a single command (for example: the "Execute/Reload" command, as seen in the image below, sends keyboard key E and also keyboard key R so that both actions can be mapped to a single gamepad button. As long as the actions do not conflict with each other in the game, you can often combine them to create advanced commands (such as 'Execute/Reload', 'Pickup Item/Enter Vehicle', etc). If you need more help with command ideas, feel free to visit the Pinnacle Forum online where you can get assistance.
  • The speed of the 7 available repeat levels can be customized by right-clicking on the repeat speed slider. The "speed levels" of other event steps can be customized too (such as 'mouse move' and 'force feedback' steps).

  • For more information, see the How to Create a Standard Command section of Pinnacle Help.