Firestorm Viewer for Second Life
I added mapping to the game pad buttons that were not already mapped by Second Life. You need to "Enable Joystick" through Second Life Preferences by clicking "Move & View", "Movement", "Joystick Configuration", check the box next to "Enable Joystick", and then click "OK" and then "Apply" and then "OK" again or else your game pad will not be read by Second Life. You also might have to adjust the Joystick sensitivity and settings on that same window in Second Life and in Pinnacle or else the Left and Right sticks might not have the correct amount of sensitivity. Depending on which game pad you use, you will either be able to find Second Life game pad settings for your game pad in the Second Life forums or you will have to manually tweak the settings. My game reads L1 as L2 and R1 as R2 so these commands might be switched on your game pad, but you can always switch them around by editing the profile. I just noticed that some of the buttons are mapped as Shoot Gun/Slash Sword, Next Weapon, and Power. These buttons were mapped like this for use in Grimly Bloodbath combat. They are mapped as "Left Mouse Button", Q, and F respectively, but you can always edit these (or any of the) mappings. R1 actually will Toggle Fly, instead of activating a weapons power, unless you are using a Grimly Bloodbath Weapon, that has a power, and are on a sim that has flying disabled since R1 is mapped to Keyboard Key F.Firestorm.pin
Last edited by Malchior; 04-13-2016 at 05:53 PM.