One of my games requires a very precise and small joystick tilt on my 360 controller in the forward direction, and it's nearly impossible to pull of consistently. Is there a way to either bind an unused key to a DInput/XInput Axis tilt or make my unused right joystick a copy of the left, but with an adjusted deadzone/range? I've already tried on-the-fly sensitivity adjustment, but shifting between sensitivities does not work for what I am trying to do, as I need a standard sensitivity joystick to adjust my movements a few fractions of a second afterwards