The ultimate mass effect 2 profile (Class Alpha Controllers)
Hi Folks,
Here it is, the ultimate Mass Effect 2 Profile. I'm pretty sure that it is impossible to make a better profile than this without having the game's developers provide native controller support. In some ways though, this profile is better than even the Xbox 360 version.
*If previous versions of PGP do not support .pins from PGP 5.0 you will need to update to PGP 5.0 first
Using PGP 5.0 I was able to employ a couple features that were previously impossible. The result is a control layout that feels natural, intuitive, and easy to use.
The key new PGP features that made this control scheme possible are:
1) The ability to toggle buttons and
2) The ability to assign a button as a keyboard/mouse button and as a shift key
These two features together allowed the Lb button to toggle the command HUD and simultaneously toggle a shifted controller layout. In other words, if you press Lb during the game, the command HUD will come up and you do not have to hold the button down. While in the command HUD the mouse is more sensitive, making it is easier to select weapons/powers. You aim your powers at the enemies by simply holding down the LT(right mouse button) while aiming with right thumb stick. In short, it's just as easy as keyboard/mouse.
*You can also press the shift/Command HUD button (Lb) when you want to navigate menus or play mini games using the D-Pad.
Another key difference between this profile and the consoles/other PGP user files is the use of Rb as use/cover/sprint as opposed to A. This allows maximum camera, movement, and gameplay control, and it allows the face buttons to be used as all 8 quick slots.
Install Instructions:
Once you've downloaded and activated this profile, start Mass Effect 2 and go into Options>Key Bindings and change move forward, back, left, and right from AWSD to Up, down, left, right using your left thumb stick or your keyboard's arrow keys.
If you want, you can map the vehicle controls to the face buttons (ABXY) of your choice, but I'm pretty sure you do not ever drive a vehicle so it doesn't really matter until they come out with some good DLC.
That's it, you are ready to kick ass!
Once you are in the game though, don't forget to assign your teamates' powers to the quick slots.
*If the right thumb stick (mouse) feels too slow or too quick for your tastes, simply change the Mass Effect Options>Input>Camera Sensitivity to high or low.
How to use the controller's face buttons to access all 8 quick slots (qs):
Y = qs 1/ qs 2 (hold)
B = qs 3/ qs 4 (hold)
A = qs 5/ qs 6 (hold)
X = qs 7/ qs 8 (hold)
*It might help to picture the face buttons as a clock and the quick slot numbers are going clockwise around it with qs 1 starting at the top, Y.
Once you are set up and playing, you will barely ever have to toggle your command HUD anymore because it is so easy to use powers and weapons.
Once you learn how to chain power combos on the fly by pressing/holding different face buttons, the battles go from pretty good to epic, tactical, and down right awesome.
Enjoy,
Barry Dingle
P.S. I recently added rumble support and lowered the mouse sensitivity from 60% down to 50%.
P.S.S. As of Feb 8th, the .pin has been updated so that aiming with the right thumbstick is damn near perfect. PGP's default mouse acceleration setting was way too high for ME2, and it made the controls seem jerky, so I turned it down. Aiming and turning are now much smoother than before.
I'm not sure if this pin will automatically change your PGP preferences, so to be sure it does, open PGP and click preferences (at top) in the categories window click command, make sure apply acceleration to mouse is checked and pull the slider all the way to the left.
P.S.S.S. I've added a quick save button. By holding the start button, you can now quick save your game.
Last edited by Pinnacle [Rob]; 05-05-2012 at 04:18 PM.
Thanks Barry! Good that you finished this last version, can't wait o try it out! haven't even started playing Mass Effect 2 because I'm waiting for such as this!!
Aarroyo,
Sorry for no force feedback. I didn't even know that was an option but I'll look in to it now.
Micos,
I actually had the sensitivity set at 50% originally but I was having a hard time tracking guys while zoomed in so I up'd it to 60. I can change it if you like and repost it... Let me know
i have taken the liberty to customize your profile a bit, added quick save and lowered sensitivity. Its very playable so far, played 3.5 hours and dont miss mouse/keyboard too much. Except when hacking a box, still use a mouse for that. Sticks are not precise enough :-\
AAroyo,
I've added rumble support for you. Pinnacle does not know when your player is being attacked so the controller will only rumble when you fire, use powers, Melee, run, and reload.
Also, for those of you like Micos, who felt the mouse (right thumbstick) was too sensitive, I've reduced the sensitivity down to 50% instead of 60%.
The file at the top of the page has been replaced so just re-download the Mass Effect 2.pin, import to PGP and you are good to go.
Hi Barrydingle, really cool implementation of controls. I have a few inputs if its ok though:
-Force feedback is too strong. dialed it down to level 4
-Force feedback from power hotkeys is a bit weird. Its better if its like a jolt of vibration, rather than a sustained one. I dont know if Pinnacle supports that though.
-I removed force feedback on right bumper (use/sprint/etc) because its really weird to have force feedback from there.
-Is there a way to also put the use key on button a? although that would be 3 buttons now: use, and 2 hotkeys.
Anyway, really great job. I love th sensitivity settings of the analog sticks. ZThanks Barrydingle, keep it up.