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Behavior Modifications PGP5 |
PGP 6 gives you five ways to modify the behavior of your analog and digital controls:

Some of these abilities existed prior to PGP 5 at the event-step level, but these new behavior modifications can be applied to controls. At first blush that might seem like a trivial distinction, but the new system actually gives you the ability to do a number of things that you couldn't do before-and in the case of the things you could do before, it's just made them a lot easier to do.
Shift-Modes
Shift Modes were enhanced in PGP 5. Before you could only create one shift-mode per configuration, but now each configuration supports four Shift Modes, arbitrarily named red, blue, green, and yellow.
Shifting itself has also been improved. Shifting no longer monopolizes a control. In previous editions of Pinnacle Game Profiler, if you assigned shifting to a button, then that button could not also be used to execute a command. That limitation has been removed, and commands can now be assigned to controls that you designate to shift to other modes. Read more.
Force Feedback Effects
Force Feedback Effects can be employed as event-steps in a standard command, or they can be applied to a control on the configuration screen. Pinnacle supports two effects: ramping and rumbling. Ramping increases linearly over time while Rumbling remains constant. PGP supports seven different settings for each effect. These affect rate of change and intensity, respectively. The higher the level, the faster or more intense the effect will be.
Sticky Effect
The Sticky Effect makes your controls virtually sticky. Push a button, for example, and because it's "sticky" it stays virtually pushed in. Push the button again, and because it's "sticky" it stays out. One potential use is a first-person shooter that requires you to hold crouch to remain crouched. If you applied the Sticky Effect to your control, you'd have the ability to toggle crouching on and off.
Rapid Fire Effect
The Rapid Fire Effect will rapidly repeat any command assigned to a control for which it is enabled. It's the equivalent of physically doing the same thing yourself. This behavior modification gives you the ability to repeat commands at a control-level, without the need to embed repetition into your commands' event-steps.
PGP also supports a variety of repetition options at the event-step level of commands.
Sniper Assistant
The Sniper Assistant makes it easier to aim by reducing the sensitivity of your joystick. This effect can be assigned to any control. You might assign it to a button that you've programmed to look down your gun sight. Whenever you hold that button down, you're not only zoomed in, but the sensitivity of your joystick is automatically decreased. When you release the button to return to a normal view, the joystick's sensitivity is automatically restored.
Granular sensitivity adjustments are also available as event-steps in any command. See the event-step list in PGP for more details.
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Customers Speak
This is a great program, and I recommend it to everyone using a 360 pad and other pad with certain games.
OblivionMan |
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